Interfaces in Figma
Components, auto layout, variants and handing a design off to developers. We build an online shop from wireframe to finished screens.
Components, auto layout, variants and handing a design off to developers. We build an online shop from wireframe to finished screens.
Tokens, a type scale, states and documentation. How to build a system other people can actually use.
A course about the part of the work that happens before the first pixel. In «Interfaces in Figma» the catalogue wireframe was handed to you ready-made — here you arrive at it yourself: from the brief and the scenarios to screen structure, copy and testing against awkward content. This is exactly what a designer gets paid more for than for tidy auto layout.
A course about working tools: tables, filters, long forms and dashboards — the screens people sit in front of for eight hours a day. What promo pages teach does not apply here: what matters is density, the states of the data and the fact that one screen is seen by people with different permissions. We build the shop's admin panel — the second, grown-up half of the product the school builds across all its courses.
The same material as in the course plus personal support: every piece of your work is discussed, not just compared with a reference. A format for those who need an outside view and a pace.