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Design BR—01

Logo and identity

A logo is not a picture but a system that has to work on a shop sign, in an avatar and on packaging. We go the whole way: brief and research, pencil sketches, constructing the mark, the type pairing, applications and a guideline the client can follow without you.

8 modules22 lessons
17 hoursof video and practice
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Format
€59 one-off payment
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Outcome

What you will be able to do

Take a brief so revisions do not start with «we wanted something else»
Read the market and see where the mark sits among competitors
Develop the idea in sketches instead of hunting for it with a mouse in vector
Construct the mark properly: proportions, grid, optical corrections
Test the logo at extreme sizes and in a single colour
Build the system around the mark: type, palette, graphics, applications
Lay out the guideline and hand the file package to the client
Defend your decision and separate useful revisions from matters of taste
Programme

8 modules, one project

Press a module to open its lessons

01 Brief and research3 lessons · 2 h 13 minOpen

The work starts before the sketches. We learn to ask in a way that reveals the problem, and to look at competitors for a place on the map rather than for inspiration.

What to ask the client: the brief that saves you a month
Competitors: a map of the market's visual decisions
Stating the job of the mark in one sentence
02 Idea and sketches3 lessons · 2 h 16 min

A hundred sketches on paper are cheaper than three versions in vector. We look for the metaphor and pick three directions instead of thirty similar ones.

A hundred pencil sketches: why not straight into the software
A metaphor, not an illustration: how a mark carries meaning
Selection: three directions worth showing
03 Constructing the mark3 lessons · 2 h 18 min

We move the sketch into vector properly. Proportion and optics decide it here: the things nobody sees, without which a mark looks homemade.

Clean vector: proportions, grid, rhythm
Optical corrections nobody notices — but without which it looks crooked
Testing the mark: 16 pixels, one colour, embroidery
04 Type in a logo2 lessons · 1 h 31 min

A logo is most often a word. We cover choosing a typeface and reshaping the letters, after which a typed word becomes a logo.

Choosing a typeface, and why not «the first popular one» by default
Reshaping letters: a logo, not a typed word
05 Colour and versions2 lessons · 1 h 28 min

One mark lives in several versions. We build the palette, the black-and-white variant, the inverted one and the rules that stop it all being ruined.

The palette: the main colour, black and white, inverted
Clear space, minimum size and the list of prohibitions
06 The system around the mark3 lessons · 2 h 19 min

Identity is not the logo, it is everything else. The type pairing, the graphics and the applications where the system is first tested for strength.

The type pairing and the typographic scale
Pattern, graphics and photographic style
Applications: business card, sign, packaging, avatar
07 The guideline3 lessons · 2 h 14 min

The document by which the system is used without you. We cover what has to be in it, what does not, and how to hand over the file package.

What must be in a guideline and what does not belong there
Laying out the guideline: pages, examples, rules
The client's package: source files, formats, font licences
08 Defence and the case study3 lessons · 2 h 17 min

Getting the work accepted is part of the work. We learn to present the decision, to handle revisions and to build a case study where the process is visible, not only the final mark.

How to present a logo so that it is accepted
Revisions: what to change and what to stand your ground on
The case study: the process matters more than a pretty picture
Materials

What you get

22 lessons with transcripts

Videos with timecodes and a written version: the wordings from the brief and the defence can be taken into your work verbatim.

A brief and market-map template

Working documents that stay with you: the questions for the client and a table for analysing competitors.

A guideline template

A laid-out 20-page document with ready spreads for the mark, colour, type and applications — replace the content with your own.

Other people's logos, explained

Twelve marks with an explanation of why they are built exactly that way: proportions, corrections, versions and weak points.

Vladimir Rosca
Course author

Vladimir Rosca

Teaches the «Graphics and motion» direction at Forma. The full list of their courses is on their page.

All courses by this author

The whole first module is open

Watch the lessons of the first module and the first task. If the format does not suit you, you have lost nothing.